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Lead and Gold: Gangs of the Wild West : ウィキペディア英語版
Lead and Gold: Gangs of the Wild West

''Lead and Gold: Gangs of the Wild West'' is a team-based third-person shooter multiplayer video game. It was developed by Fatshark and published by Paradox Interactive and released on April 8, 2010 for Microsoft Windows via Steam and the PlayStation 3 via the PlayStation Network. An Xbox Live Arcade version was announced, but it was cancelled.
''Lead and Gold'' is set in the American Old West. It features four character classes and six game modes to choose from. Players work as a team to accomplish the objectives of a chosen game mode. The game received mixed reviews, with Metacritic reporting a 70% average score on the PC, and a 68% average on the PlayStation 3. Review scores for the game varied greatly, ranging from 36% to 90%. It was often compared as an Old West version of ''Team Fortress 2''.
==Gameplay==

''Lead and Gold'' is set in the American Old West. It features four character classes to choose from, each having their own unique weapons, abilities, and "synergies". This "synergy" is a range-based booster that enhances the abilities of all nearby teammates. The Blaster wields a double barrel shotgun and dynamite sticks and radiates a defensive synergy effect. The Deputy wields a repeater carbine rifle, has the ability to tag enemies for teammates, and radiate a damage increasing synergy effect.〔 The Gunslinger carries a highly accurate revolver, has the ability to rapidly fire his revolver with reduced accuracy, and radiates a synergy effect that increases weapon accuracy. Trappers are equipped with a scoped hunting rifle, carry traps that can immobilize enemies, and radiate a critical hit synergy effect.〔 Players can slowly regenerate health by remaining in proximity to other teammates. Additionally, any player can revive a fallen teammate.〔
''Lead and Gold'' features six game modes to choose from. The first, Shootout, is a standard team deathmatch game mode.〔 Conquest mode is similar to ''Unreal Tournament 2004''s Onslaught mode. The objective of Conquest is to conquer waypoints in order. One team starts at their home zone and moves towards the enemy zone, while the other team advances in the other direction. Conquering a zone unlocks the next zone in the sequence. Clearing a zone of enemies and staying in the zone until your flag is raised will conquer that zone.〔
Powder Keg resembles another ''Unreal Tournament 2004'' game mode, Assault. In Powder Keg, one team is trying to destroy objectives using powder kegs, while the other tries to defend these objectives. This mode is played in two rounds with each side taking a turn as attacker and defender.〔 Gold Fever is a single player or two player cooperative game mode. The goal is to fend off endless waves of AI characters while you and your teammate attempt to obtain as many sacks of gold as possible. The game ends when both players die.
The fifth game mode, Robbery, is similar to Powder Keg, with one team the attackers and one the defenders. The attackers need to blow up a bank vault and steal three bags of gold. The defenders attempt to defend the bank and the gold. This mode is played in two rounds with each side alternating as attacker and defender.〔 In the sixth game mode, Greed, players are to deliver as many gold sacks as possible to their team's drop zone. Once a gold sack spawns on the map, both teams fight to bring the sack to their respective areas. Once a team successfully brings the gold sack to their zone they gain a point and a new round begins.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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